![]() ![]() ![]() Having played both GTA 3 and Vice City, I can confidently say that the games “feel right,” in the sense that they are clearly designed and sometimes punishingly hard. These things remain relatively unchanged. While GTA 3 borrowed from the crime movies of the ’90s and 2000s, Vice City and San Andreas pulled even more heavily from their inspirational media (coked-up ’80s Miami films and early ’90s American Black cinema, respectively) to the point of parody. At the core, each of the games are doing what they always did: asking you to do crime stuff mission-by-mission as you build a gangster empire. Your ability to enjoy them will rest firmly on your tolerance for 20-year-old game design ideas, the humor of the early 2000s, and the strange graphical updates that developer Grove Street Games have made to the Rockstar classics. ![]() These games fused into the spine of the video game worlds that we play in here in 2021, and Grand Theft Auto: The Trilogy - Definitive Edition has brought them all together in one place, on modern consoles. ![]() Grand Theft Auto 3 popularized the action-oriented open worlds that dominate games today Vice City injected an ironic ’80s sensibility and showed that, sometimes, a soundtrack can make a game and San Andreas honed these strategies to create a lived-in story about CJ and his rise to power in the early ’90s. It is not an overstatement to say we live in a world that Grand Theft Auto has made for us. ![]()
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